Design Through Play: The Archispiel Experience
Visualitza/Obre
Altres autors/es
Data de publicació
2019-11-14ISSN
2462-571X
Resum
This paper focuses on the implications and potentialities of playful practices and
game formats as innovative teaching methods in architecture, urban planning and,
more generally, design. It provides a very brief account of serious games pioneers
and the current state of the art of what the authors call ‘design through play’. It then
presents one game-based format, Archispiel, designed by the authors in 2015,
along with a case study of its use in a classroom context, Magaluf Reset. The
exercise, drawing on traditional war games and diplomacy games designed from
the 1950s onwards, combines strategic negotiation with the use of chance to
produce unexpected effects. Consequently, rather than solutions answering to a
predefined brief, the results are quite literally the outcome of an exploratory and
open-ended design logic. The experience shows how design through play offers a
rich array of explorative possibilities not afforded by conventional design practices.
Tipus de document
Capítol o part de llibre
Llengua
Anglès
Paraules clau
Urbanisme
Pàgines
27
Publicat per
Universitat Politècnica de Catalunya
Publicat a
JIDA'19: VII Jornadas Sobre Innovación Docente en Arquitectura;
Citació
Elvira Peña, Juan, Paez Roger (2019). Design Through Play: The Archispiel Experience. Dins Garcia Escudero, Daniel, Bardí Milà Berta, VII Jornadas sobre Innovación Docente en Arquitectura (p. 386-401) Grup per a la Innovació i la Logística Docent en l'Arquitectura (GILDA) Universitat Politècnica de Catalunya. Iniciativa Digital Politècnica
Aquest element apareix en la col·lecció o col·leccions següent(s)
- Articles [1389]
Drets
Tots els drets reservats