Design Through Play: The Archispiel Experience
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Otros/as autores/as
Fecha de publicación
2019-11-14ISSN
2462-571X
Resumen
This paper focuses on the implications and potentialities of playful practices and
game formats as innovative teaching methods in architecture, urban planning and,
more generally, design. It provides a very brief account of serious games pioneers
and the current state of the art of what the authors call ‘design through play’. It then
presents one game-based format, Archispiel, designed by the authors in 2015,
along with a case study of its use in a classroom context, Magaluf Reset. The
exercise, drawing on traditional war games and diplomacy games designed from
the 1950s onwards, combines strategic negotiation with the use of chance to
produce unexpected effects. Consequently, rather than solutions answering to a
predefined brief, the results are quite literally the outcome of an exploratory and
open-ended design logic. The experience shows how design through play offers a
rich array of explorative possibilities not afforded by conventional design practices.
Tipo de documento
Capítulo o parte de libro
Lengua
Inglés
Palabras clave
Urbanisme
Páginas
27
Publicado por
Universitat Politècnica de Catalunya
Publicado en
JIDA'19: VII Jornadas Sobre Innovación Docente en Arquitectura;
Citación
Elvira Peña, Juan, Paez Roger (2019). Design Through Play: The Archispiel Experience. Dins Garcia Escudero, Daniel, Bardí Milà Berta, VII Jornadas sobre Innovación Docente en Arquitectura (p. 386-401) Grup per a la Innovació i la Logística Docent en l'Arquitectura (GILDA) Universitat Politècnica de Catalunya. Iniciativa Digital Politècnica
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